![]() ![]() We are building up a suite of unit tests, both for Lingo and for the various drawing modes in the renderer. Support for the D2, D3 and D4 versions of Director has steadily improved. ![]() This is why D6 and higher games will not open at all, even if the code we have would somewhat work. assumptions, we only enable features for an engine version once they have been confirmed with testing. Because of the difficulty of keeping track of facts vs. First we need to check for any changes to the movie file format, then add in any new engine and Lingo features, and finally start working through issues in a bunch of candidate games. ScummVM 2.8.0 will be the first release to include preliminary support for the D5 version of Director! A lot of work has gone into overhauling the codebase to support multiple cast libraries, however there is still plenty of work to be done adding Lingo functions and Xtras.Īdding support for a new Director version is a tricky process. Engine versionsĪs of the time of writing, ScummVM can detect 1595 different titles based on Director, with the following counts by Director version: D0 If you've encountered a Director title that isn't recognized by ScummVM, that's great! Please let us know on the issue tracker so the title can be added to the detection list. If you get stuck, reach out on the issue tracker and we can try and help. Titles released after 1995 tend to use Director versions that aren't supported yet. If your favorite isn't in the supported list, don't despair! ScummVM can open Director titles from 1995 and earlier, so grab the latest daily build and give it a try. As always, if you run into issues, please let us know on the issue tracker. In the case of The Dark Eye, you will also need the files created by the installer. ![]() For Macintosh editions, you will need to run the disc images through Dumper Companion in order to extract a complete copy of the files. You will need the data files from the games' original install media, and a daily build of ScummVM.
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